Special Effects

About SFX

History of SFX

SFX Today

CGI & Actors

Conclusion

Bibliography

Special Effects Today
 
 

Today's special effects industry is booming - with technological advances improving vastly by the week, the release of every new movie continues to impress all with the quality of special effects.

One of the largest contributors to special effects is the gaming industry.  Both video games and films now use digital enhancement and other computer related effects.  While video games have been improving their animated quality to be more realistic, Hollywood is increasingly relying on the "fake" to create an even more convincing reality.  This has resulted in a convergence of technology and a more similar end product.

 
Many of the top selling games in the industry are now based on successful movies, and sometimes these are even more popular.  This is because games are more interactive, and can be continuously improved upon as bugs are fixed, and story and accessory improvements are made.
 
Video games were based on digital technology, and have therefore taken full benefit of computer advancements; this is clearly depicted through their graphics.  Many recent games are so convincing that their characters can sometimes be mistaken for real actors!
 
Special effects in the movie industry are also improving because of movie directors who are taking advantage of the additional assets they have been provided.  Movie budgets have increased with the support for creating the next thrill-packed film.  Also, other forms of technology such as increased safety, knowledge in transportation as well as a decrease in price, allow directors to find optimum locations around the globe (e.g. The Lord of the Rings in a remote location in New Zealand).  As the cost of individual special effects go down, more money is available for research and development thus creating even more opportunity for the next step in special effects.
 
A new realm of special effects that is currently being developed are 3-D movies.  Already, there have been a few less successful movies released in 3-D; however, these films require particular glasses, and therefore are not extremely popular with the main stream public as of yet.  The Adventures of Sharkboy and Lavagirl was released this year and popular amongst grade school children.  This is an industry that has much potential for popularity and growth.
 
This past October, Steven Spielberg announced an upcoming technology that would allow for movies to be viewed in 3-D on special screens, rather than with glasses to create this same effect.  We should expect more in this area of technology and research in the future.
 
It is clear that even today's industry of special effects is constantly changing and improving; each new release will only be the next step in the creation of movies that continues to be more convincing of reality.
 

 

 

Fall 2005 - IDS 110