Clerics
CLERIC CLERICS
Clerics are the most defensively oriented of all the classes. Most of their
spells focus on healing or defending the faithful, with their few combat spells
being far less powerful than those of mages. However, clerics are the best
class by far at healing magics, and they possess an impressive area of
protective magics, as well as fair combat prowess.
[Clerics can be HUMAN, ELF, HALF-ELF, DARK-ELF, STORM, CLOUD, FIRE, ARIAL, DWARF, DUERGAR, GNOME, SVIRFNEBLI]
Skills
Level 1: flail mace
staff whip
scrolls staves
wands recall
Level 6: meditation
Level 9: fast healing
Level 10: hand to hand
Level 12: kick
Level 15: trance
Level 17: shield block
Level 18: pugil haggle
Level 20: parry lash
Level 24: second attack
Level 30: enhanced damage
Spells
Level 1: cause light cure light
Level 2: armor
Level 3: create water faerie fire
Level 4: continual light detect evil
Level 5: create food refresh
Level 6: cure blindness detect magic
Level 7: bless cause serious
cure serious detect poison
Level 8: blindness detect invis
Level 9: know alignment protection
Level 10: earthquake
Level 12: poison summon
Level 13: cause critical cure critical
cure disease infravision
Level 14: cure poison weaken
Level 15: dispel evil locate object
Level 16: calm identify
Level 17: create spring gate
plague
Level 18: call lightning curse
fly remove curse
protective shield
Level 19: control weather giant strength
Level 20: flamestrike sanctuary
Level 21: faerie fog heal
Level 22: energy drain teleport
Level 23: harm
Level 24: dispel magic frenzy
Level 25: mass invis
Level 26: cancellation
Level 28: word of recall turn undead
Level 32: pass door
Level 34: demonfire
Level 35: shield
Level 36: holy word
Level 38: mass healing
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