Clerics



CLERIC CLERICS
Clerics are the most defensively oriented of all the classes. Most of their spells focus on healing or defending the faithful, with their few combat spells being far less powerful than those of mages. However, clerics are the best class by far at healing magics, and they possess an impressive area of protective magics, as well as fair combat prowess.

[Clerics can be HUMAN, ELF, HALF-ELF, DARK-ELF, STORM, CLOUD, FIRE, ARIAL, DWARF, DUERGAR, GNOME, SVIRFNEBLI]



Skills

Level 1: flail mace staff whip scrolls staves wands recall Level 6: meditation Level 9: fast healing Level 10: hand to hand Level 12: kick Level 15: trance Level 17: shield block Level 18: pugil haggle Level 20: parry lash Level 24: second attack Level 30: enhanced damage

Spells

Level 1: cause light cure light Level 2: armor Level 3: create water faerie fire Level 4: continual light detect evil Level 5: create food refresh Level 6: cure blindness detect magic Level 7: bless cause serious cure serious detect poison Level 8: blindness detect invis Level 9: know alignment protection Level 10: earthquake Level 12: poison summon Level 13: cause critical cure critical cure disease infravision Level 14: cure poison weaken Level 15: dispel evil locate object Level 16: calm identify Level 17: create spring gate plague Level 18: call lightning curse fly remove curse protective shield Level 19: control weather giant strength Level 20: flamestrike sanctuary Level 21: faerie fog heal Level 22: energy drain teleport Level 23: harm Level 24: dispel magic frenzy Level 25: mass invis Level 26: cancellation Level 28: word of recall turn undead Level 32: pass door Level 34: demonfire Level 35: shield Level 36: holy word Level 38: mass healing


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