Invokers
INVOKER
Unlike the Transmuter, the invoker does not need to incorporate an
existing thing into their spells. Instead, magical energy is
invoked/evoked to create the desired effect. Known primarily for their
abilities to use and control fire, lightning, and ice, the Invoker is
also able to imbue items with magical properties.
[Invokers can be HUMAN, ELF, HALF-ELF, DARK-ELF, ARIAL, DWARF, GNOME, SVIRFNEBLI]
Skills
Level 1: dagger mace
whip scrolls
staves wands
recall spellcraft
Level 5: meditation
Level 8: haggle
Level 13: trance
Level 15: parry fast healing
Level 20: lash
Level 23: hand to hand
Level 28: second attack
Spells
Level 1: magic missile ventriloquate
Level 2: detect magic
Level 3: detect invis
Level 4: invis
Level 5: armor
Level 6: faerie fire
Level 8: create water
Level 9: infravision
Level 10: create food lightning bolt
Level 12: know alignment protection
Level 13: teleport
Level 14: create spring faerie fog
Level 15: control weather identify
locate object
Level 16: enchant armor protective shield
Level 17: enchant weapon
Level 18: cancellation
Level 19: dispel magic
Level 20: shield
Level 21: call lightning
Level 22: fireball
Level 24: pass door
Level 25: word of recall
Level 27: anti magic shell
Level 30: cone of cold
Level 33: chain lightning
Level 35: sanctuary
Level 38: crushing hand
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