Invokers



INVOKER
Unlike the Transmuter, the invoker does not need to incorporate an existing thing into their spells. Instead, magical energy is invoked/evoked to create the desired effect. Known primarily for their abilities to use and control fire, lightning, and ice, the Invoker is also able to imbue items with magical properties.

[Invokers can be HUMAN, ELF, HALF-ELF, DARK-ELF, ARIAL, DWARF, GNOME, SVIRFNEBLI]



Skills

Level 1: dagger mace whip scrolls staves wands recall spellcraft Level 5: meditation Level 8: haggle Level 13: trance Level 15: parry fast healing Level 20: lash Level 23: hand to hand Level 28: second attack

Spells

Level 1: magic missile ventriloquate Level 2: detect magic Level 3: detect invis Level 4: invis Level 5: armor Level 6: faerie fire Level 8: create water Level 9: infravision Level 10: create food lightning bolt Level 12: know alignment protection Level 13: teleport Level 14: create spring faerie fog Level 15: control weather identify locate object Level 16: enchant armor protective shield Level 17: enchant weapon Level 18: cancellation Level 19: dispel magic Level 20: shield Level 21: call lightning Level 22: fireball Level 24: pass door Level 25: word of recall Level 27: anti magic shell Level 30: cone of cold Level 33: chain lightning Level 35: sanctuary Level 38: crushing hand


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