Help File on Laws
The laws of the land that shall be enforced by the Arbiters Cabal are as
follows :
*** The areas that are defined as protected by the jurisdiction of the Law
are the entirety of Galadon, New Thalos, Tar Valon, New Ofcol, Udgaard,
the Arkham City Hall or on any Holy Ground.
1. No Player Killing/Stealing/Looting in any protected area. Theft is fully
illegal. This includes the attempt of stealing any from a person OR looting
a player's corpse OR looting the pit when a player's equipment has returned
from their decayed corpse. Stealing also includes taking a disarmed weapon
or equipment during a legal duel that is not your own. Looting a criminal's
corpse is unlawful within the towns. You will be held responsible for your
groupmate's actions.
2. Duels may be fought within any protected area, provided that they are
announced to all through the use of a yell by both parties. The duel must
be agreed upon by both parties for it to be legal. Each announcing yell
must be clear in its intentions of challenge and acceptance. If a referee
is requested, a member of the Knight cabal will act as an official for it.
3. No offensive area spells or harmful powers will be used in any protected
area. This includes area spells from charmed, summoned or attacked mobs.
Aggressive mobs may not be summoned/brought into any protected area.
4. Aiding known criminals in any way by directly giving them equipment,
helping them to elude punishment, to kill arbiter guards, etc.
will result in a WANTED flag.
5. Intrusion into the Arbiter Cabal is considered illegal and an attack upon
the laws themselves.
6. A dispersal that teleports the victim from a protected area directly into
the room of an aggressive mob that causes their death is considered a
player kill and will result in a WANTED flag on the caster.
7. Garbling Arbiter members is against the law. This prevents them from
doing their job and is considered an offensive attack upon the law itself.
Enforcement of these laws will be carried out by Arbiter members.
Galadon, New Thalos, Tar Valon, New Ofcol and Udgaard are defined by the
'where protector' command. The room of the Arkham City Hall is considered
protected ground though the city itself is not. Holy ground is defined as
any of the rooms of a temple which is dedicated to one of the gods of Thera.
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