Help File on Tick
Many of the game actions are based upon interval timers, including combat,
most autonomous monster actions, hp/mana/move regeneration, spell duration,
weather, and area resetting.
Of these timers, the hp/mana/move regeneration timer is popularly called the
'tick'. Ticks on this mud average 60 seconds of real time, but the actual
amount varies randomly from 30 seconds to 90 seconds.
Area resetting happens roughly every 3 area_minutes if no one is in the area;
less often (15 area_minutes) if some one is. Also note that objects lying on
the ground will not be regenerated if anyone is in the area when it resets.
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