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Current Research:

Smooth Curves on Smooth Surfaces

Professor Carlo H. Sequin

September 2002 - Current

Abstract:
We are seeking to make a few mathematical models that demonstrate how graphs of relatively high interconnectivity can be mapped crossing-free onto surfaces of suitable genus. In particular, we will map the Dyck graph with 12 vertices onto a genus-3 surface.

- Fair Curves on Subdivision Surfaces (Sketch), SIGGRAPH, San Diego 2004
- K12 and the Genus-6 Tiffany Lamp, ISAMA, Chicago 2004
- Participated in COE poster session in Spring 2003
- Participated in COE poster session in Fall 2003 The Poster



LightSketch

Daniel C. Glaser
and Professor John Canny

September 2002 - Current

Abstract:
We are designing a sketch based lighting design program to facilitate the design of interior interior lighting, and the incorporation of natural daylight, which may provide better lighting quality at lower costs.

- LightSketch, CAAD Futures, Taiwan 2002
- Towards An Algebra For Lighting Simulation, Building and Environment, Elsevier 2004
- Gave a talk to UC Davis Graphics Group including Professor Bernd Hamann
- Gave a demonstration at a Radiance workshop hosted by Greg Ward in Fall 2003
- Participated in COE poster session in Spring and Fall 2003



Active Panorama

Professor Ken Goldberg

Summer 2003 - Current

Abstract:
We are designing a system to provide wide angle context to remote video feeds such as webcams by using a robotic pan tilt zoom camera, which generates a panorama of the scene, superimposes the current live feed into the panorama, and updates the panorama when the camera moves.

- Gave a very successful demonstration at the 2003 ACM conference




Past Research:

Next Generation Internet

Internet Controlled Rover

Summer 2002

Abstract:
We designed and implemented a telepresence system with a rover that responded to controls sent over the internet, and broadcasted both live video and sound back over the internet.

Dr. Dan Garcia

Shift Tac Toe

Spring 2002

Abstract:
We designed and implemented a game module that emulated the game Shift Tac Toe for Gamesman, an exhaustive game tree generator, and game manager.


Publications: