Patrick Davidson (ARIWSI) - Amiga Page


Amiga Intros/Demos

I have been programming the Amiga in assembler from time to time, and am now presenting some samples of my code here. All of these intros do take over the machine completely while running, but should return to the system cleanly on exit (press left mouse button). They are framed for NTSC screen sizes but will also run on a PAL system (not using the whole screen however). Even where designed for a very basic Amiga (requiring only 512K chip ram, OCS chip set, and plain 68000 processor) these intros are compatible with expanded machines with up to (at least) a 68030 processor, AGA chipset, kickstart 3.0, and fast RAM, and they are all hard disk installable. I don't really expect any problems with 68040 or 68060 either but this hasn't been tested since I don't have such a machine. Note that in the "minimum system" category, basic A500 means an Amiga with the original chipset, a plain 7Mhz 68000 processor, and 512K of chip ram.

Name Exe Size Download Minimum system # of sectionsRunning time
Address Error (98% complete) 30K 31K any Amiga will work, even an A1000 with 256K of RAM!93 mins 8 secs

If you have any problems with any of these intros, inform me immediately! (FR) means that although the intro will work with the minimum specification, a faster machine is required for full speed.


AMOS Games. A while ago, I programmed several shoot-em-up games with AMOS. They should work pretty well on any Amiga with a fairly fast CPU.


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