Here you can get a few of my TI-83 Plus programs. All of the programs require Ion 1.6. The download archives include the executed files, source code, and documentation. Most of these programs were originally written by me for the TI-85, but converted to run on the TI-83 Plus by others.
Note that the wider screenshots are from the TI-85 or TI-86 versions of the games.
If you want programs in text format, please read this page.
| Program name Click for more information | Author | Size (click to download) | Description | Screenshots |
|---|---|---|---|---|
| ZMercury 0.57 | Patrick Davidson | 50860 bytes on-calc size: 5862 bytes | A of fast, highly intense space shoot-em-up game with horizontal parallax-scrolling levels, power-ups, and many types of enemies |
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| Phoenix 4.0 | Patrick Davidson | 87797 bytes on-calc size: 8813 bytes | An advanced shoot-em-up game with power-ups.. This program requires MirageOS. |
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| Jupiter 2.0 | Patrick Davidson | 7353 bytes on-calc size: 425 bytes | An external level file for Phoenix 2.0+. This has only 8 levels, which should be harder than the built-in ones. |
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| Pac-Man 99 1.0 | Patrick Davidson and Sam Heald | 14104 bytes on-calc size: 3964 bytes | Pac-Man with scrolling, semi-intelligent enemies, 8 levels |
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| Galaxian 1.0 | Patrick Davidson and Sam Heald | 41239 bytes on-calc size: 4632 bytes | Fast, intense space shoot-em-up with 20 levels and 9 types of enemies. |
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| Orzunoid 7.0 | Patrick Davidson and Sam Heald | 23664 bytes on-calc size: 3710 bytes | Arkanoid-like game featuring bonus bricks, multi-ball, paddle expansion, external levels and an easy-to-use level editor! |
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| Phoenix III 0.31 | Patrick Davidson | 48102 bytes on-calc size: 7070 bytes | Early version of a shoot-em-up game with grayscale, power-ups, and a scrolling background. |
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| Z-Kart 3D 1.1 | Patrick Davidson and Sam Heald and Ahmed El-Helw | 5860 bytes on-calc size: 838 bytes | Small "3D" car game where you try to stay on the road |
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