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riddles >> easy >> Solve For X.
(Message started by: rloginunix on Oct 25th, 2014, 11:09am)

Title: Solve For X.
Post by rloginunix on Oct 25th, 2014, 11:09am
Solve For X:

(http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif(2 +http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif3))x + (http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif(2 - http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif3))x = 2x

Title: Re: Solve For X.
Post by dudiobugtron on Oct 25th, 2014, 7:27pm
lol, I think the answer is [hide]x = 2[/hide]

This is a cool puzzle.

Title: Re: Solve For X.
Post by rloginunix on Oct 26th, 2014, 8:08am
The answer is correct but what about the proof that there are no other solutions? That's the interesting part.

Title: Re: Solve For X.
Post by dudiobugtron on Oct 26th, 2014, 2:02pm
Graphically, we can see that [hide](http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif(2 +http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif3))x + (http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif(2 - http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/surd.gif3))x - 2x is always decreasing.  You can also differentiate it and graph that to show that the gradient is always negative.[/hide]

I imagine that's not the interesting way of solving it you were talking about though!

Title: Re: Solve For X.
Post by rloginunix on Oct 27th, 2014, 7:27am
The approach I have in mind is rather simple - it has a tri[hide]g[/hide] to it.

Start by [hide]dividing both sides of the equation by 2x[/hide].

Title: Re: Solve For X.
Post by towr on Oct 27th, 2014, 9:45am
[hide]And then notice one side is strictly monotonically increasing and the other side constant and therefore only cross in one point[/hide]?

Title: Re: Solve For X.
Post by rloginunix on Oct 27th, 2014, 11:37am
That is one way of doing it. The other, a bit more explicit, is to recall that you already know what x is. Keeping the [hide]trigonometric[/hide] clue in mind we have: [hide]something squared plus something squared equals one[/hide] ...

Title: Re: Solve For X.
Post by SWF on Oct 27th, 2014, 7:59pm
I see what rloginunix is looking for: [hide]cos(pi/12)^x+sin(pii/12)^x=1, and left hand side is a decreasing function of x, so 1 solution[/hide].

Here is another way: let y=x/2:
(2+sqrt(3))^y + (2-sqrt(3))^y = 4^y
Divide by 2+sqrt(3) and rearrange to get:
1+zy = (1 + z)y
where z is 7-4*sqrt(3), and is between 0 and 1.
Left hand side decreases with y and right hand side increases with y, so 1 solution (y=1).

Title: Re: Solve For X.
Post by rloginunix on Oct 28th, 2014, 8:36am
You got it, SWF.

[hide]The argument to Sin and Cos is either http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/pi.gif/12, as you have it, or, if you switch the substitutions around, 5http://www.ocf.berkeley.edu/~wwu/YaBBImages/symbols/pi.gif/12[/hide] but the numbers come out the same.

Title: Re: Solve For X.
Post by dudiobugtron on Oct 28th, 2014, 5:19pm
There's a more general case to this, although it uses towr's/SWF's idea rather than a trig identity!

-----------------------

For any numbers a, b and c with 0 < a,b < c

a^x + b^x = c^x

has at most one solution for x.

proof: divide both sides by c^x

Then you have (a/c)^x + (b/c)^x = 1

a/c and b/c are both less than 1, so the left hand side is strictly monotonically decreasing.  Therefore, there's at most one solution.

(It's pretty easy to show using the intermediate value theorem that there will be at least one solution; that's an exercise left to the reader though!)



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