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   partial algorithm to dropping eggs
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   Author  Topic: partial algorithm to dropping eggs  (Read 4919 times)
summersolstice
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partial algorithm to dropping eggs  
« on: Oct 5th, 2012, 1:12pm »
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hello I'm new here (first post)
 
I saw a simliar problem to this on another site (with snookerballs instead of eggs) and actually figured out multiple ball puzzles
 
though like I said it the title its incomplete atm but I thought I'd share the progress
 

 
there exists some (very complicated) formula that I think might be expressed as a continued product, for now I'll write it as f(e,d) = F  
 
e is number of eggs  
 
d is number of drops
 
F is the maximum number of floors that you can investigate
 
now if you have F and e you put them into the formula and find d, (however it might need trial and error but it doesn't matter, because its a whole number)  
 
what you need is the smallest integer value for d so that the result is greater than/equal to the number of floors you have (i.e. if you lowered d by one it would be less than the number of floors)
 
now once you find d you can call this the initial d
 
everytime you drop an egg, d (the current value) goes down by one if it breaks then e also goes down by one.
 
at each step you have 3 values
 
current value of e (number of eggs left)
 
current value of d (number of drops left)
 
lowest it didn't break (this doesn't have to be the previous drop just the last time it didn't break) I'll call this g
 
take e-1 and d-1 and put them into the formula add g then add 1  
 
now go the the floor whose number correponds to the result
 
and do this on every step and this means that on or before d drops and breaking no more than e eggs you'll find the correct floor

 
I'll be interested to hear what you think
now
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