Geography

Alfheim:

Alphatia: Alphatia used to have many more people who could cast magic, still about 25% can. Have copper coloured skin. Black Isle, The: a center of worship of Alphaks. Where is it?

Darokin:

Phoranin said about Darokin: "If the Darokin merchant guild falls, it means Darokin city has fallen to the humanoids. It would mean a world-wide economic crash."

Davinia: a land south of Ochiala.

Denagoth: a place northwest of Wendar, west of Ethengar

Ethengar: a country of horsemen who are excellent archers. Northwest of Sodjerfjord.

Five Shires: where the halflings dwell. Somewhere near Darokin and Karameikos. South I guess.

Glantri: Glantrians were cursed by Alphaks for losing against the Alphatians, though they would not mind that curse now. This curse was not that they could not be religious.

Heldanic Freeholds: north of Northern Reaches. Heldanic Knights live there and have flying ships. Worship Vanya. Worshippers of other religions are killed there.

Ierendi: a chain of islands roughly south of Thyatis I think. Has several temples of Morgan, including the main one. Smaller temple is on a different island.

Island of the Necromancer Kings: where is this?

Isle of Dawn: between Thyatis and Alphatia, controlled by both. Place of major fighting. In the Sea of Dawn one assumes.

Isle of Serenity: also known as Sahu. Vermissa is imprisoned here. Sahu is somewhere in the sea between Alphatia and Thyatis I believe ... there's a few isles in that region. Is this the Island of the Necromancer Kings?

Jabul: a country west of Darokin

Karameikos: human and Elven lands

Nimmuria: place far west, inhabited by Man-Scorpions

Northern Reaches:

Ochiala: a peaceful place, south of the Isle of Dawn. Peaceful for how long? Is Koryis worshipped there?

Rockholme: some place where dwarves live. The dwarves have gone underground and aren't letting anyone in. Can get from Rockholme to the Shadow Elven lands by travel of many days through underground tunnels.

Sahu: see Isle of Serenity

Sea of Dawn: a sea between Alphatia and Norwold. Thyatis has south-east coast on this I think, Isle of Dawn lies in the middle.

Serraine: a flying city built by the gnomes. Powered by fire and air elementals, inhabited by kobolds, orcs, humans, gnomes, pegotaurs, and various other races.

Shadow Elven lands:

Sind: priests, warrior and mages are highly thought of in Sind, the peasants are lower class. They worship the Pantheon there. Shares a border and is west of Darokin. Overrun by Hule in 1013.

Wendar: land of elves and some humans, past the mountains northeast of Glantri.

Ylari: a country southwest of Thyatis. Desert. They worship Al-Kalim there.