New Chapter in Participatory Design for Learning

New chapter out about the design of SiMSAM, and the different types of input (and theoretical advancements) that resulted from our work with different audiences. “Teachers, Students, and After-School Professionals as Designers of Digital Tools for Learning” uses Sandoval’s (2014) conjecture mapping to trace the influence of multiple stakeholder groups during the process of iterative design. You can find a prepublication version of the chapter here (this may still have typos or other differences from the final published version). There are lots of other great chapters that explore tensions and resonances between Participatory Design and the Learning Sciences, and processes of learning environments design, in the book, available from Routledge.

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