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Blacksmith Skills
Iron Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+26% Success |
- |
Used for level 1 weapons. |
2 |
+32% Success |
- |
3 |
+38% Success |
- |
4 |
+44% Success |
- |
5 |
+50% Success |
- |
Steel Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+15% Success |
- |
Requires:
Iron level 1
Used for level 2 and level 3 weapons.
|
2 |
+20% Success |
- |
3 |
+25% Success |
- |
4 |
+30% Success |
- |
5 |
+35% Success |
- |
Enchanted Stone Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+15% Success |
- |
Requires:
Iron level 1
Used to make elemental weapons
|
2 |
+20% Success |
- |
3 |
+25% Success |
- |
4 |
+30% Success |
- |
5 |
+35% Success |
- |
Oridecon Research*
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Enchanted Stone Making level 1
A must for level 3 weapon forging.
|
2 |
+20% Success |
- |
3 |
+30% Success |
- |
4 |
??? |
- |
5 |
??? |
- |
*note: sources say it only goes to level 3, but in-game
it actually reaches level 5. Not sure if these success ratios
are correct.
Dagger Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Enable Dagger Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Sword Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Dagger level 1
Enable Sword Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Two-Handed Sword Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Sword level 1
Enable 2h Sword Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Axe Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Sword level 2
Enable Axe Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Knuckle Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Dagger level 1
Enable Knuckle Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Mace Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Knuckle level 1
Enable Knuckle Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Spear Making
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
+10% Success |
- |
Requires:
Dagger level 2
Enable Knuckle Forging. |
2 |
+20% Success |
- |
3 |
+30% Success |
- |
Hilt Binding
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
Stops weapon from dropping when your die. |
- |
unlocks Ore Discovery |
Ore Discovery
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
Increased chance of finding forging
materials.
The way it works is: if you kill something, there's an extra chance
it'll drop anything from Iron Ore to Pure Oridecons. |
- |
Requires:
Steel level 1
Hilt Binding
level 1
This is a wonderful skill every battle smith should get. Pretty
useless on DEX/Pure forging smiths, because they don't kill much. |
Weapon Research
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
Hit+1 Atk+1 Forging+1% |
- |
Requires:
Hilt Binding
level 1
Forging or battle smith, this skill is a must. More damage,
more accuracy, more success. |
2 |
Hit+2 Atk+2 Forging+2% |
- |
3 |
Hit+3 Atk+3 Forging+3% |
- |
4 |
Hit+4 Atk+4 Forging+4% |
- |
5 |
Hit+5 Atk+5 Forging+5% |
- |
6 |
Hit+6 Atk+6 Forging+6% |
- |
7 |
Hit+7 Atk+7 Forging+7% |
- |
8 |
Hit+8 Atk+8 Forging+8% |
- |
9 |
Hit+9 Atk+9 Forging+9% |
- |
10 |
Hit+10 Atk+10 Forging+10% |
- |
Skin Tempering
|
Passive |
Level
|
Effects
|
SP
|
Comment
|
1 |
Fire Resistance +5% |
- |
Monsters currently don't
do elemental damage to us. (4.24.2003)
|
2 |
Fire Resistance +10% |
- |
3 |
Fire Resistance +15% |
- |
4 |
Fire Resistance +20% |
- |
5 |
Fire Resistance +30% |
- |
Repair Weapon
|
Casting |
Level
|
Effects
|
SP
|
Comment
|
1 |
Repairs your weapon |
5 |
Requires:
Weapon Research
level 1
Weapons don't break yet either.
(4.24.2003) |
Hammer Fall
|
Casting |
Level
|
Effects
|
SP
|
Comment
|
1 |
14% chance of Stun |
10 |
Fun skill to hit people
with, but a bit useless on the battle field at only 30%.
|
2 |
18% chance of Stun |
10 |
3 |
22% chance of Stun |
10 |
4 |
26% chance of Stun |
10 |
5 |
30% chance of Stun |
10 |
Adrenaline Rush
|
Casting |
Level
|
Effects
|
SP
|
Comment
|
1 |
ASPD +50% for 10 seconds |
27 |
Requires:
Hammer Fall
level 2Battle smith must! Also if your a leeching forging
smith, this skill is useful when looking for parties.
|
2 |
ASPD +50% for 20 seconds |
24 |
3 |
ASPD +50% for 30 seconds |
21 |
4 |
ASPD +50% for 40 seconds |
18 |
5 |
ASPD +50% for 50 seconds |
15 |
Weapon Perfection
|
Casting |
Level
|
Effects
|
SP
|
Comment
|
1 |
100% to all sizes, 10 seconds |
18 |
Requires:
Adrenaline Rush
level 2
Weapon Research
level 2Axe using smiths should get this because axes do 100%
to large, 75% to medium,
50% to small.
Maces do
100% to large,
100% to medium,
75% to small.
|
2 |
100% to all sizes, 20 seconds |
16 |
3 |
100% to all sizes, 30 seconds |
14 |
4 |
100% to all sizes, 40 seconds |
12 |
5 |
100% to all sizes, 50 seconds |
10 |
Power Thrust
|
Casting |
Level
|
Effects
|
SP
|
Comment
|
1 |
ATK +105%, 20 seconds |
18 |
Requires:
Adrenaline Rush
level 3An awesome skill for STR smiths and battle smiths
should consider it.
|
2 |
ATK +110%, 40 seconds |
16 |
3 |
ATK +115%, 60 seconds |
14 |
4 |
ATK +120%, 80 seconds |
12 |
5 |
ATK +125%, 100 seconds |
10 |
Maximize Power
|
Casting |
Level
|
Effects
|
SP
|
Comment
|
1 |
Max ATK, 1sp per 1sec |
10 |
Requires:
Power Thrust
level 2
Weapon Research
level 3Also an awesome battle skill.
|
2 |
Max ATK, 1sp per 2sec |
10 |
3 |
Max ATK, 1sp per 3sec |
10 |
4 |
Max ATK, 1sp per 4sec |
10 |
5 |
Max ATK, 1sp per 5sec |
10 |
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